"What went wrong for VMK?"
I would like this to NOT become a debate, but rather, theories and beliefs as to why we no longer have VMK.
What I've learned:
-Sustaining a "promotion" with no proof of revenue is very stupid. Sure, they could count our scanned park tickets that were used for quest redemption, but that doesn't say we bought our tickets in the name of VMK. In real life pins was an idea to be thrown out as well, as anybody will buy a pin, no matter what it's for or what it looks like.
-The CL Program separated us all into CL's, and everyone else. Horrible idea, and I loved it when they finally admitted it and done away with it towards the end. Anyone on my list that was a CL, I knew them before the segregation, any CL I met thereafter, I really didn't care to know at all. No offense to those who liked the program, for players like myself though, we viewed it as a HUGE negative.
-Credit Cuts (to me) were a primary reason the game lost steam. Players tried to keep up with perks in a fashion they were accustomed to, but obviously, it became twice the work, and dwindling attendance dropped. They tried to save face with double credit perks, but it was too late. Many were burnt out on the WORK it required to keep current with purchasing power, and the removal of black ears from park born accounts made weekly trips to Disney World a joke. By the last days of VMK, all we could get in the parks were pirate wells.. we were lucky if anything else was available.
What are your theories as to why VMK is gone?
I would like this to NOT become a debate, but rather, theories and beliefs as to why we no longer have VMK.
What I've learned:
-Sustaining a "promotion" with no proof of revenue is very stupid. Sure, they could count our scanned park tickets that were used for quest redemption, but that doesn't say we bought our tickets in the name of VMK. In real life pins was an idea to be thrown out as well, as anybody will buy a pin, no matter what it's for or what it looks like.
-The CL Program separated us all into CL's, and everyone else. Horrible idea, and I loved it when they finally admitted it and done away with it towards the end. Anyone on my list that was a CL, I knew them before the segregation, any CL I met thereafter, I really didn't care to know at all. No offense to those who liked the program, for players like myself though, we viewed it as a HUGE negative.
-Credit Cuts (to me) were a primary reason the game lost steam. Players tried to keep up with perks in a fashion they were accustomed to, but obviously, it became twice the work, and dwindling attendance dropped. They tried to save face with double credit perks, but it was too late. Many were burnt out on the WORK it required to keep current with purchasing power, and the removal of black ears from park born accounts made weekly trips to Disney World a joke. By the last days of VMK, all we could get in the parks were pirate wells.. we were lucky if anything else was available.
What are your theories as to why VMK is gone?