I know that many people are really wanting more quests, but quests, events, games, designing new items, fixing bugs/glitches, and general coding, that is a lot for the staff to handle. That's not even counting making appearances and enjoying the game themselves. One way we could improve the game while also easing the load on staff is to "hire" a number of avid players to help design quests. We already have best room, game room prizes, why not there be a forum or submission of quest ideas that have enough details to pitch the idea and have the community, staff, or a panel of knowledgeable players vote and decide on these submits. And I use hire in quotes because they could be compensated in credits or in a non-tradeable pin that has "quest designer" something that can make a bit of exclusivity while also pushing new and becoming players to aspire to one day get that "Quest Designer" pin, something that many hours of playing POTC or farming credits cannot get them.
I think that having maybe quests available each week/day beyond just the host games, would increase people's attendance, their interactivity, and their overall enjoyment of the game. If there is an especially difficult quest, then players can help each other with answers, directions, or just giving them company while they scour the kingdom.
Thanks for the opportunity for input.
-Yalas