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  1. C

    Announcing: New MyVMK Client

    iOS 8 now officially supports WebGL. Will this change anything for the new client? And could you test the new client to see if it works?
  2. C

    Announcing: New MyVMK Client

    She stated in her first post that it was utilizing WebGL which is support on Safari for iOS. Not sure if she meant OpenGL?
  3. C

    Announcing: New MyVMK Client

    What kind of engine is this game now based off of? Is it full HTML5 or just using AS3?
  4. C

    Mavericks!

    Posted already: http://myvmk.com/showthread.php?4213-Mac-OS-X-10-9-Mavericks-Shockwave-Incompatibility I have tried multiple ways of manipulating the shockwave installer - however even after I get shockwave installed, it doesn't actually activate. I believe it's because Safari is using a 64bit...
  5. C

    A little project of mine

    What type of engine is it running? That's amazing!
  6. C

    Mac OS X 10.9 Mavericks Shockwave Incompatibility

    Hey there! I just wanted to warn those who are running Mac OS with a fresh install, that if you try to install Shockwave it will not be compatible with Mavericks. For the time being it appears that the software version is incompatible on their installer.
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