What's up! So a few days ago a few of us were discussing how credit trading has kind of "ruined" MyVMK's economy. Like how before credit trading, firewalls were the currency of trades, or cauldrons, ect. Credits were spent through the stores and not player to player. Now because of this, lots of items go for a crazy amount of credits. The value of the firewall has gone way down because no one uses it for trading anymore. There's also an opinion that there are way too many credits in this game so it's really difficult to buy anything of "value" really.
On the other hand, the designers are coming out with so much new stuff every single week that its not like there's a shortage of options for cute clothes, cool furniture, etc.
It's also hard for casual players to get a hold of anything valuable - its impossible to gain any credits really without spending all day playing pirates.
But I want to hear your opinions on this! It would be cool especially to hear from a veteran who's been here since the beginning. I started just shortly after credit trading opened up so I do remember the firewall being the biggest currency, but things have changed a lot since then. What do you guys think?
On the other hand, the designers are coming out with so much new stuff every single week that its not like there's a shortage of options for cute clothes, cool furniture, etc.
It's also hard for casual players to get a hold of anything valuable - its impossible to gain any credits really without spending all day playing pirates.
But I want to hear your opinions on this! It would be cool especially to hear from a veteran who's been here since the beginning. I started just shortly after credit trading opened up so I do remember the firewall being the biggest currency, but things have changed a lot since then. What do you guys think?