Some ideas for teleporters


Well-Known Member
Yeah, teleporters are a bit finicky.

What if there was a "blink" mode that a room owner could turn on that would, instead of using the standard animation and sound, just blink them to the other teleporter and immediately push them down the ride? That'd solve lots of the issues of broken teleporters.

Furthermore, it'd be great if the teleporters kinda acted like a turnstile - in that they would only allow someone to enter the teleporter if the paired porter was clear. This would be kinda like having a Space Mountain Ride Door right in front of the teleporter - except instead of it being opened by the players itd be opened by the teleporter when it senses nobody's in it's pair.

yay ideas.