Project Relive the People (Sword in Stone)

gravebound

not actually a grave
#21
I think our best option here would be to revert back to the original way VMK did things. You pay 10 credits to ride, have the chance at getting a SIT, and can pull a sword for a chance at a large pool of prizes that only changes every few months.
yeah, i get what you're saying, i understand now.
old vmk's way was pretty effective, though. wasn't there also an increased chance of sits? also more time to get the pins instead of rapidly changing.

sidenote: didnt the newer version of pirates cost 10 creds to play as well? or is my memory serving me wrong?
 

Hipster

♥ нιρ ツ ♥
#22
Wouldn't that mean SIT prices will go down? I'm not a seller of SIT's but thats what I'm thinking...

Anyways your point seems legit considering how I won nothing last month and the month before that with my many tries ..

Now I just get plain credits :2cents::cry:
 
#23
Although it would be a good idea to raise the chance at getting SITS, I think that it would lead to the lower odds of actually pulling anything out of the sword.

sidenote: didnt the newer version of pirates cost 10 creds to play as well? or is my memory serving me wrong?
Pirates cost 21 credits in the original.
 

Gamecrazy

Well-Known Member
#24
Wouldn't that mean SIT prices will go down? I'm not a seller of SIT's but thats what I'm thinking...

Anyways your point seems legit considering how I won nothing last month and the month before that with my many tries ..

Now I just get plain credits :2cents::cry:
The prices on the new ride pins will go down a little bit yes.
 
#25
Personally, I think we should stop comparing the two games.

Vmk charged credits per ride. It was a small amount but it kept me from riding all day. It's much easier to ride in myvmk and though it is difficult to get the pins each month, there is a trading system in place for that reason.
 

Dio

Professional Canadian
#26
what i was thinking about was an accumulative pin that goes up by 1 every 5 rides. once you reach 10 you get your standard SITS pin that you get now. the max count could be lets say... 1000, then you turn in that to get a SITS that guarantees a pin drop. but there would be a more potent SITS pin that could only have 10% - 5% drop from just doing rides that has a higher chance (lets say 80% - 90%) to drop something when redeemed.
 
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