You Can Be Angry If Ya Wanna, How's That Workin' For Ya?

Fantasmico

Active Member
#1
Yes this is disappointing. Yes, there may be other emotions that appear too like anger, sadness, etc. Yes, you may be feeling like,"Omg, not another delaaaay! Arrrrrrrrgh! ) >:(

You know what? Emotions pass through if you let them. Really, they do pass shortly after feeling them if you. . . .

(A) Privately recognize the emotion. (Hello Disappointment. . .) :(

(B) Take a few deep, slow breaths through your nose and exhale through your mouth (I breathe therefore I am) :whistle:

(C) Notice how you are feeling now in your psyche and your body. (Hmmm, I am not feeling X anymore. I feel this way now. Oww my shoulders ache- let's stretch) :) Ooohh :cake:

Rinse. Repeat until you feel calm, or at least better or perhaps just changed. :)

Then move on to the next feeling, activity, or :cake:.

This has been a public service announcement. That is all. :)
 

Gamecrazy

Well-Known Member
#15
I'm just against countdown timers without having the game already completed. Release dates are always released on video games when the game is completely finished, but though I am mad about either the chances of getting a sword and stone being low, or my bad luck, I will continue to ride the repetitive ride to Gold Ears haha.

By the way staff if you are reading this, fantastic job on the custom pins, clothes, and furnishings, I seriously don't know how you guys do it without getting paid, same goes to you with coding Amy.
 
#16
I'm just against countdown timers without having the game already completed. Release dates are always released on video games when the game is completely finished, but though I am mad about either the chances of getting a sword and stone being low, or my bad luck, I will continue to ride the repetitive ride to Gold Ears haha.

By the way staff if you are reading this, fantastic job on the custom pins, clothes, and furnishings, I seriously don't know how you guys do it without getting paid, same goes to you with coding Amy.
Exactly. I think countdowns are meant for finished projects that have yet to be released.
 
#17
I think Amy and staff are learning what works and what doesn't. It is a difficult learning curve. It is hard enough when many people have worked on a project, let alone just one. Then when life throws you a HUGE curveball and all the stuff hits the fan. . . . oh man oh man.

I also think Amy and staff have always listened to players. They just have incorporated ideas differently and on a separate schedule unknown to players. It may have given the appearance of indifference but appearances are usually an illusion.
 
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