(there is no set date on the new client, but it will come in due time.)
IIRC, there's been talk of this fantastic new client since ive joined, which is over 3 years ago. It would be nice if we were given something (Progress examples, update logs....anything) to show that anything is even being done. Something other than "It's being worked on".
But back to the topic at hand, No, I don't think a game reset would help the game at all, but actually hurt and/or kill it (You think it's dead now? Just wait and see how little people come on when their items they spent years working towards disappear). This is coming from somebody who would benefit greatly from a reset. I've given away my items several times since ive joined, I used to be into the whole trading game and accumulating wealth, but these days I just come on to play pirates and see friends.
Honestly, I don't think the game will ever return to the popularity that it had before, for several reasons:
- Development appears to have come to a halt, or slow down to a glacial pace. This is just not about the new client (Though Amys original thread was posted in 2013...), When was the last time a large/meaningful update was added to the server? I've taken a lot of breaks from MyVMK, but the last one I remember was credit trading (Which ill bring up in a future point). There's still a slew of original features that are missing from MyVMK, as well as original ideas posted in the suggestion forum, but we've heard nothing. Whether this is because Amy has lost motivation to continue updating the game, or has become overwhelmed because she is the only one working on it. This is the only one of the Disney MMO remakes (TTR and its many alternate versions, Pirates Online, Club Penguin Rewritten) that only has ONE developer working on it. A lot of players started playing because of the nostalgia from their childhood. For most people, this eventually wears off, and unless there is some reason to keep playing (Like new and updated features in-game), people will leave.
- The item economy is in the trash. If you were a brand new player who joined today, and you saw all these players with items you coveted as a child, you may ask "Ok, what can I do to trade for those?". It is incredibly hard for new players to even come close to the level of wealth older players have. Their best bet is likely to play friendlies in the Pirates lobby on the weekends during double credits, spend all day for several days grinding keys and credits, and try to trade your way up, but even this is difficult because the value of credits have inflated so much due to credit trading. Players who want to purchase new items no longer need to come online and spend time playing minigames to do so, they'll just trade one of their rares from a year or two or three ago for a boatload of credits, and be set forever. Doesn't help when none of these rares are ever re-released. Do we really need a new color inferno magic for every competition? Are you that afraid of making rich players upset that more red infernos got added into the game? I had a friend I was speaking to earlier this week who bought a hat for a few hundred thousand credits, and just shrugged it off because she has ~3 million credits. Do you realize how many countless hours of Pirates-playing it would take to get even a few hundred thousand?
- Lack of communication between players and staff. This includes communication of progress of updates (A changelog would be greatly appreciated. I remember a year or two ago amy implemented one but was quickly abandoned and/or removed), communication of current features that are broken (Blind Bags? Ammo spawns in POTC? hello, staff, anyone home?), and just the vagueness of most staff statements in general. When a problem arises, staff will sometimes respond, and when they do, they usually say something akin to "We just found out about it! It will be fixed soon! ". Than 3 weeks will go by with not one word from anybody, and we're all just sitting here wondering whats going on. I mean this is an easy fix in my opinion. When staff respond to an issue (Such as blind bags or at the beginning of the month when chest prizes were not changed out, for current examples), either give a firm fix date, or give constant updates. I know a firm fix date is likely never going to happen (We had one originally for Pirates release, look what happened there), but in that case giving us an update every few days to let us know it's being worked on and hopefully share with us some progress or legitimate reason (No, not "oops, looks like we spent too much time at the beach") on why the fix is delayed. It was cute when we were all kids to say something like that, now it just translates to "We were not prepared for this, please hold while we scramble to get prepared". Almost everyone who plays this game is an Adult. You can be straightforward with your reasons and statements regarding delays.
I don't mean to be a negative nancy, but i doubt the game will return to the status it once did, if only because the majority of players who left did so because they no longer have time to play due to life (As most of us are in college/graduating and finding full time jobs/working), the nostalgia has worn off and any friendships made in-game can easy be maintained over skype, or people just lose interest in the staleness of the game and don't want to spend all day grinding for a chance to win a rare collection of pixels. You're not going to get these players back no matter what you do. And there is 0% chance that this game can gain actual new players to make up for the ones that have left/are leaving. There's just not enough of them. Im sure 99%+ of people who play this game played the original. This game just doesn't interest those who haven't. Most people who played the original and have the time/desire to play a remake have already found us and joined. Nothing can be done about that, except trying to keep the existing playerbase the game has. Resetting everybodies items would be a sure way to lose a good chunk of that playerbase.