Player-Created Quest Prizes

Karalora

Well-Known Member
#1
I'm almost ready to open my first quest, but I'm not sure how high to shoot when offering prizes. What sort of value do people normally expect from player-created quests?
 
#2
I think it depends on the difficulty. If it has a lot of tasks then better prizes especially if decent scores are required for the mini games. If you want a lot of people to play but don't have a lot to give away, you can always put pixels or other throwaway prizes after you've given top 5 or 10 good prizes so people can still play for the fun of it rather than for prizes. PM if you need more suggestions and I would be glad to help out.
 

Karalora

Well-Known Member
#4
First you need a Quest Kiosk. It's pricey, so save your credits!

Have you played any of the host-created quests? That should give you a good idea of how quests normally go.
 
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