they can, but would they?
the answer is that they wouldn't for such a low amount of credits
Honestly you would be surprised by the tenacity of some people if you believe no one would go to great lengths for ANY amount of credits. But while this seems like an okay concept I see some flaws to be tweeked.
I feel this should apply
only to game rooms and attraction rooms, and a check box should me added to the room menu to determine the type.
Example:
Game room []
Like how you have the option to allow only persons with tickets inside (even though that system isn't set up yet).
I see it being important for game room owners as a way to earn back credits they spent on prizes. But that's it, unless you worked very hard to build a room like the one where someone made a small town, in other words a room meant as an attraction, I see no reason for you to be rewarded simply because someone came to your room.
Just to clarify in case I just all over in this post (I'd just woken up, my apologies) What I'm essentially getting at is attach the credit rewards system to a menu in the room determining the kind of room it is. I do realize there's bugs with that option to be tweeked as well.
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you're saying that you would go through the fifteen minute process of making an email and an alternate account just for three credits, twelve credits every hour, knowing that there are better choices for making credits?
While I'm not disagreeing with how preposterous the idea of making clones just for that even sounds, I'm agreeing that even though you and I wouldn't waste precious time on something so minuscule, there are some that would.
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If it is only the 'very best', and also limited amount of rooms per week then yes I can understand your point.
I don't think the event coming up rewards all members either though?
Well to me, it should reward ANY that put effort in to their rooms. I've seen some great guest rooms made, all of them should be rewarded.