I can earn on average 750 credits from a ten minute game of fireworks. If someone can find a way to load up 5 clones and run them to a room give all their credits in ten minutes the must be very dedicated and deserve it. (Keep in mind they can only get 150 credits every 12 hours)
as can I
the clones are higher-payin shells that you can reap multiple times n don't have to suffer competition with. they're clearly for people who can't play fireworks well
your problem is that you aren't looking at the full picture--this idea won't be made anytime soon
let's say two of the developers really like the idea (
for some reason,) and they develop it within a month n a half. I expect two more NPCs to be out by then, if not more. people would be getting more money than you're saying they would
No one is forced to pay; it's their choice. Personally, I wouldn't mind. I know I've thought how I'd like to "tax" people to play some of my games. I spent a lot of time and credits on them, so it only seems fair. And as long as there is a specific limit (like a max of 1,000 credits), then it seems completely reasonable to me.
I have an alternate idea that's been proposed already
it's hardly able to be abused. the only way it can be abused, as said by Aceuniverse, is if someone advertises for "free stuff" n doesn't give free stuff. I have absolutely no way I can think of to stop people from abusin it that way, so it would be up to the community to not flock to rooms like that
what's so much better about your idea, Priapus? everyone benefits ::: the visitors don't lose money and the room creator gets money (probably equal to how much you would get from the people that actually go through the turnstile)
people don't want to go into something as much when they have to pay to go in
if they lose absolutely no money, and you gain money and are acknowledged as a room builder, I see no problems
http://myvmk.com/showthread.php?2998-Rewarding-Roomowners [please read the
entire thread before posting]