The problem with this game compared to the original, is that people are more materialistic in this version, and establish relationships and interact with other players solely on this. The more valuable items you have, the more highly you view yourself versus someone who has less than them. This, coupled with a sense of entitlement gained by being in certain "cliques", can make people view themselves as a higher being compared to those not in said "cliques", and therefore treat others with an insufferable manner. The problem is, everyone is not the same as they were when the original game closed (we've all grown up, technically), and as a result we've moved on from the childish things like "Taken" and such, and moved on to harsh ways to communicate, such as intentionally putting down others to gain a sense of a superiority complex. However, some people, though they have grown up, continue to rely on childlike methods in order to make themselves feel better compared to others. Of course, this is only limited to a small minority within the game, and most people remain kindhearted towards others, but the few that resort to being mean to others to feel better about themselves get much more attention and drag down the accomplishments made by Amy and her crew in the recreation of this game as a result. Just my two cents that I've had bottled up for a while.