Suggestions?
- Limited accounts per IP (3 maximum. Half the people who said "my entire family plays" were full of it)
That's all based on speculation and not backed by fact. My two sisters and brother will be playing, that's four accounts/1-IP. Your viewpoints would alienate an entire player demographic, the family.
- One IP winner of any event per day
Be more specific please of your intentions with such implementation of a single winner linked to one single IP.
- No HOST hunts. They're too VFK. And anything VFK is just awful.
Agreed, I dislike host hunts as well.
- Economy. Release something new on a set day every week in one of the stores.
Everyone has this idea in their head that an economy in this game exists. It doesn't and it can't. Unless credits (a currency) is tradable there will never be an economy. Especially because of the fact that most if not all items you obtain are bought through the in-game shop which has a firm price of XXXX that cannot be affected by players. In order for an economy to work in this game, there would have to be a market in which we can influence using our credits.
The only real "economy" or market that exists is the rare item/trade market. That is something that (as far as i've seen and know unless something will change) is influenced and based solely off player influence. One day such-and-such hat can be worth... lets say 20 flip hats, tomorrow it could be worth 30 or 40, and the next day 10. Rares in ANY game are influenced tremendously by players. Although, there are other factors in other games that I can draw exact parallels with VMK and say "____ will affect rare trade," but I don't know that just yet.
- Unless it's another staff member, no soliciting in rooms where staff members are standing.
I see no point in implementing this, trade should be able to take place wherever and whenever unless told otherwise by staff for a "special" reason.
- Don't over-staff. The problem with remakes done by anyone who isn't on a payroll gets over staffed and annoying. It's understandable that people are veterans and want to be a much bigger part of the system but they'll get over it.
I agree entirely. I hope once MyVMK goes live staff positions aren't handed out like candy to friends and friends of friends and people who they THINK will make good in-game staff.
- Don't hire kids. I'm not sure how old the current members are, but hiring kids are just asking for trouble. Not to be disrespectful but I can name someone on the staff team right now that's going to bring you up in flames eventually and that's because of personal experience. Refrain from getting too trusting in people.
Amy is 19 and mature, i'm unsure about Grizzly or Kevin. However, based on OVMK's past moderators, I agree. Some people are like... 13 and being given staff positions and they conduct themselves as if they have blinders on, tunnel vision and biased rulings. Hopefully staff positions will be given to people who post in an objective manner in all cases, people who don't take offense to even the most petty of things. Which is something that i've seen most people here can't handle. Hopefully Amy and the rest of the staff are making good decisions on staff positions.
Guess we'll be finding out soon!