Day 1 in shop items suggestion.

#1
In oVMK there was a missed oppertunity. There was some items there day one (mostly furniture/chairs) that were removed by the second day, but I don't think there was any clothing that they did that with.

I'm suggesting that on the first day, Amy release a couple pieces of rare clothing just for the first day.
Perhaps the stitch hat, or something like that. It would save a lot of the complaining later on when people are still upset because stitch's (& such) weren't officially released yet.
 

Bird

MyVMKPal Webmaster Dev
#3
Im going to give the top reasonings that you are going to see in this thread before you it from others.

1. I love the idea
2. I hate the idea
3. Its not fair for the people who missed out on day 1
4. As long as we all can ACTUALLY get in on day 1

For me, i don't care either way. I just want the game out >.<
 
#5
basically i like it, but there is no way without getting all of the items without like making a huge amount of clones if that makes sense, because if you get 250 credits to start out with and then a few npcs give a little money, then you would only be able to get an item or two.

katie
 

Bird

MyVMKPal Webmaster Dev
#6
Why not just follow the same setup vmk did?

-Have about 6 beta furnitures and 3 clothings that are removed after beta
-Discontinue 4/6 beta furniture and never re-release them
-Discontinue 2/3 beta clothing and never re-release them

re-release the rest of the discontinued beta items later in the game.
 
#8
I like the idea to follow the VMK style as well. If you think about it, the Beta players will still be a minority once the game gets up and into Alpha, so adjusting rare values right now isn't completely necessary.
(But I would be excited if there were. XD)
 
#9
bird said:
Why not just follow the same setup vmk did?

-Have about 6 beta furnitures and 3 clothings that are removed after beta
-Discontinue 4/6 beta furniture and never re-release them
-Discontinue 2/3 beta clothing and never re-release them

re-release the rest of the discontinued beta items later in the game.
you saved me some energy lol.
 

Oswald

Well-Known Member
#10
MagicMatt said:
I don't think we should be retiring things after a day in BETA. Things will get rare just have patience.
I don't think she's trying to get it rare, it'd just be a neat surpise for day one (or so)
 
#11
bird said:
Why not just follow the same setup vmk did?

-Have about 6 beta furnitures and 3 clothings that are removed after beta
-Discontinue 4/6 beta furniture and never re-release them
-Discontinue 2/3 beta clothing and never re-release them

re-release the rest of the discontinued beta items later in the game.

I like this idea! Prevents a lot of people from being upset about missing out on the first day and what not!
 

Geggy

Well-Known Member
#12
bird said:
Im going to give the top reasonings that you are going to see in this thread before you it from others.

1. I love the idea
2. I hate the idea
3. Its not fair for the people who missed out on day 1
4. As long as we all can ACTUALLY get in on day 1

For me, i don't care either way. I just want the game out >.<
#2...after beta, sure (or even a few days). After one day? no :geek:
 

InaDaze

The Confused One.
#13
In my wildest opinions, no one should worry about items at all. I'm not very worried if something is there or not.
I would like to enjoy the game, hopefully meet some old friends, and make new friends. That's what I will enjoy about beta :)
 
#14
bird said:
Why not just follow the same setup vmk did?

-Have about 6 beta furnitures and 3 clothings that are removed after beta
-Discontinue 4/6 beta furniture and never re-release them
-Discontinue 2/3 beta clothing and never re-release them

re-release the rest of the discontinued beta items later in the game.
I like this for a number of reasons. First of all, (If I recall correctly) nothing ever started "rare" in the original game, it took time to become "rare". Second, this gives a lot more people a chance to get the items. And third, it creates "rare" items by the end of beta.
 
#16
Geggy said:
bird said:
Im going to give the top reasonings that you are going to see in this thread before you it from others.

1. I love the idea
2. I hate the idea
3. Its not fair for the people who missed out on day 1
4. As long as we all can ACTUALLY get in on day 1

For me, i don't care either way. I just want the game out >.<
#2...after beta, sure (or even a few days). After one day? no :geek:
I agree with Geggy on this one. Unless there are mini games to earn credits so we can buy as much as we want as long as we earn the credits, I want the items to stick around for a bit so I have a fair chance at buying them.
 
#17
Why not just follow the same setup vmk did?

-Have about 6 beta furnitures and 3 clothings that are removed after beta
-Discontinue 4/6 beta furniture and never re-release them
-Discontinue 2/3 beta clothing and never re-release them

re-release the rest of the discontinued beta items later in the game.
Thank you. This is how it should be
 
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